AI Insights · Timothy · October 2024
Ultracasual Games on iOS in Kenya: Q3 2024 Performance
Explore the performance of top ultracasual games on iOS in Kenya during Q3 2024, as tracked by Sensor Tower. Discover trends in downloads, revenue, and active users for popular apps in this category.
In the third quarter of 2024, the ultracasual games category on the iOS platform in Kenya showed intriguing patterns, as reported by Sensor Tower. Here's a closer look at the performance of the top five apps in this category.
World of Slime Simulator Games from Solid Apps INC observed a varied trend in weekly revenue, starting at $45 in early July and fluctuating through the quarter to peak at $77 in the week of August 19. Downloads saw a strong start with 134 in late July but dwindled to single digits by the end of September. Weekly active users also decreased from 209 at the end of July to 52 by the end of September.
Draw it by Kwalee Ltd maintained a modest weekly revenue, generally around $1, with slight increases in certain weeks. Downloads were minimal, with only a couple of instances in August and September showing any activity.
For #SelfCare by TRU LUV Inc., revenue during the quarter was primarily recorded in late July, peaking at $9. The app had sporadic download activity, with a few instances throughout the quarter.
Let's create! Pottery HD from Infinite Dreams Inc. saw consistent but low weekly revenue of around $1, with no significant download activity recorded throughout the quarter.
Lastly, Fluid Simulation by Pavel Dobryakov experienced a brief spike in revenue early in the quarter with $12 in mid-July. Downloads were low but steady, with occasional activity noted throughout the quarter.
These insights provide a snapshot of user engagement and financial performance for ultracasual games in Kenya during this period. For more detailed analytics and trends, visit Sensor Tower.